Articles tagged with: writer
Remedy Entertainment and Nordic Games have snagged Legacy Interactive to distribute the boxed PC version of Alan Wake in North America and will begin shipping the title on April 3. This deal took some careful planning, it appears , as Remedy previously extended the Steam collector’s edition launch deal for an extra week while North American fans waited for a physical launch announcement. Similarly to the Steam version, the boxed PC edition of Alan Wake includes two DLC packs, The Writer and The Signal, and supports stereoscopic 3D and multiple screens.
When I say that Borderlands changed my life, it’s no exaggeration. It was the way that the game rewarded each and every action that got me. Every enemy I gunned down, every chest I opened brought a feeling of accomplishment and progression
Alan Wake for PC took the road less traveled to launch, but all those yellow bricks are made of gold from here on out. Developer Remedy, which was also the publisher of the PC version, revealed the game recouped its development and marketing expenses during “the first 48 hours” after launch on February 16.
Regardless of what you think about the actual Spike Video Game Awards broadcast, with its frustrating focus on everything but the actual video game awards , we don’t think that means the awards themselves are any less valid. That could be because this writer is a judge (disclosure!) but if you have a look at the list of winners past the break, you won’t find a single award for Mountain Dew, though you will find plenty for games like Skyrim , Portal 2 , Bastion , and Skyward Sword . Continue reading Here are the winners of the 2011 Spike Video Game Awards Here are the winners of the 2011 Spike Video Game Awards originally appeared on Joystiq on Sat, 10 Dec 2011 23:14:00 EST.
Sharp-eyed rumor hunter @supererogatory brings word that we might not have seen the last of EA’s goofy Dante’s Inferno franchise, despite the lukewarm reception of the first game. The official bio page for writer Joshua Rubin , who worked on Assassin’s Creed 2 , says he was “the sole writer for a Major Unannounced Sequel from Visceral Studios at EA Games.” Visceral is, of course, the EA label behind the Dead Space series and the first Dante’s Inferno.
I wanted to take a quick time out from having fun with Starhawk and invite you to check our new behind-the-scenes video below! In it, you’ll gain insight into how we created the Starhawk universe and story, as well as background thoughts on our protagonist Emmett from the team at LightBox . As a special treat, you’ll see snippets of our animated cut scenes as well! Want more?
