Articles tagged with: dlc
Say you were to jump a sweet speedboat off an even sweeter ramp, then climb onto that speedboat and shoot a rocket at a dude in a tower (which is a real thing that happens in Just Cause 2 ) for 15 to 20 hours. Afterward, if someone asked you how much more time you wanted to spend doing things like that, we imagine the answer would be “a lot.” Perhaps it’s no coincidence, then, that that’s exactly how much DLC lead designer Peter Johansson tells Eurogamer is coming to the Just Cause 2: “a lot.” And that’s on top of all the content already on the game disc, which, by all external signs, is pretty darn imposing. Johannsson claims that his 60-percent-complete save file is about 55 game hours worth of playtime, which, if you let the math play out, means that if you were to play all 100 percent of the game, it would take roughly 73,000 hours
[Flickr: Ephemeron ] “Save your fork, there’ll be pie. The game is the fork and the pie is the DLC.” -Cliff Bleszinski After confessing to having a big appetite for Borderlands , the Gears of War developer used the pie analogy to explain to Joystiq how games without any sort of DLC “hooks” are becoming increasingly rare. Overheard@GDC: The Cliff Bleszinski Pie Analogy originally appeared on Joystiq on Sat, 13 Mar 2010 02:00:00 EST.
The Modern Warfare 2 “Stimulus Package”, the first DLC for Infinity Ward’s behemoth shooter has been announced and dated by Activision. The multiplayer map pack will launch “Worldwide” simultaneously on Tuesday, March 30, 2010 and is rumored to have five maps, new and old.
Does your dead-eyed Home avatar lack a bit of that buccaneering spirit ? LucasArts has a sure-fire way to fix your lack of nautical flair: During its pirate-themed party at GDC , the company announced that Monkey Island costumes (pictured above) would soon make their way to PlayStation Home. Now, we rarely get excited over virtual duds for our virtual manifestations — but Stan’s coat could really add a certain savoir-faire to our terrifying craft .
